About
My name is Jaden. I am a software engineer and game designer who recently graduated from the NYU Game Center. I enjoy making games involving systems-driven emergent interactions and narrative, and games informed by sociology, environmental science, and climate solutions.
Links
Selected Works
Project Rope Tool, a physics-led action game where you pilot a spaceship using only a grappling-hook-stapler. Currently in development!
Terrarium/Gnome Gnardener, a reverse colony sim offering an alternative to genre conventions about the relationship between civilization and nature, by playing balance instead of growth.
Pbouxhkiir Night on the Primox Alpha, a narrative sci-fi comedy jam game that won our team a pizza.